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Here are all the Miscellaneous Mods on this site.
29 July '09 - Ship List Spreadsheet by RogueUSMC - Forum member Gilbert posted this on the forum and said Damian made it. It was in text format so I put it in a spreadsheet file.
8 August '09 - Spreadsheets by Scout1 -If your interested, I have done a bit of playing around with the database dump from WitpDecoder2 for Scenario 1 (GC) and have generated an Excel Spreadsheet that breaks down by cluster and location all airframe, engine, basic resources, shipyard, industry, etc .....). It is created in Excel 2003. It is work in progress as it doesn include port/af sizes (yet).
29 July '09 - Map Desktop Wallpaper by RogueUSMC - At the request of a couple of folks, I have adjusted the beautiful planning map ,given to us by the great guys at Matrix Games, into desktop wallpaper. If you don't see a resolution you need, let me know and I can put it together.
Admiral's Edition Planning Map Desktop
2 Apr '06 - Icon sets by Cobra
Aus - Cobra has done a full set of icons for the game...the
second file has the Japanese set with the rising sun instead of
the meatball.
4 Mar '06 - Requested Buttons by
Cobra Aus - Cobra
made these buttons at request. The buttons match one of his graphic
mods for the bottom bar.
Requested
Blue Buttons
2 Feb '06 - Map Icons by Cobra
Aus - Cobra has redone the ship/base icons to suit
his taste on his rendition of the game map.

21 Jan '06 - Naval OOB Spreadsheets
by Dereck - This
spreadsheet is for actual historical OOB for ships and does not
agree with stock scenarios.
Be warned that the arrival dates on a lot of the American ships
may not be accurate. If I had a choice of three dates I usually
took either the earliest or the middle one. The dates may need
correcting for one who wants 100% historical accuracy, but I crossreferenced
the ship OOB that was in volume 15 of the History of United States
Naval Operations in World War II against the online Dictionary
of American Fighting Ships to weed out ships that were ETO only.
- Dereck
11 Jan '06 - Explosion and Gunfire Art
by Cobra Aus - Cobra
has redone, very well in fact, the explosions and gunfire animations
for in-game.



8 Jan '06 - Explosion and Gunfire Art
by Cobra Aus - Cobra
has redone, very well in fact, the explosions and gunfire animations
for in-game.

28 Dec '05 - Flash Banner by waynec
- The file below is a animated flash banner for WitP.

25 Dec '05 - Load Screens by The
Elf - Here they are! THE pin-up load screens...lol

21 Dec '05 - Loading Screens by
RogueUSMC -
Here are the other two I posted on the forums...the one with the
uniform and the one with the corsair.

21 Dec '05 - Loading Screens by
RogueUSMC -
I made a couple of loading screens for WitP. You'll need to unzip
these into the WitP art folder and delete the 'blonde'. 'brunette'
or redhead' from the file name in order to see them.

19 Dec '05 - British
'In-game' Screens for WPO by RogueUSMC
- I have modded the 'in-game' screens for War Plan Orange
for the Brit fanboys out there.
16 December, 2005 - 'In-game' Combat
Screens by Sarge
- Here are the combat screens folks have been asking for.

15 Dec '05 - Spreadsheets
by Scout1 -
A error was found in my spreadsheet for Allied Air Assets. This
has been corrected and is included in this updated zip file. The
zip file contains all 6 files.
14 Dec '05 - Spreadsheets
by Scout1 - These
files are a summary of the locations and unit data for all units
at the start of stock Scenario 15. 3 files for the Japanese and
3 files for the Allies (LCU, Ships and Air each). I created these
using Michelm's witpload tool to aid in an attempt to keep track
of what is where for each side. The files between sides (Allies/Japanese)
are almost identical in format with perhaps a bit more info for
the Japanese. Afterall, I only see the Allied assets as targets
I'm currently working on a facilities/infastructure file that
hopefully will be of assistance past turn 1, but still am debating
the best way to provide the information in a human friendly format.
I'd like to share these with the community as the members have
been so helpful to me.
Scott
- Sc15 Units.zip *Deleted* Superceded by the 15 Dec update.
10 Dec '05 - British
'In-game' Screens by RogueUSMC
- I made a few of the 'in-game' screens for the Brit Fanboys
out there.

28 Nov '05 - Misc. 'In-game' Screens
by CobraAus - Cobra
has redone the 'in-game' screens with new art. The 'J' files are
the Japanese screens.

14 Nov '05 - New 'in-game' screens by Cobra Aus - Cobra
has redone the 'in-game' screens with new art. The 'J' files are
the Japanese screens.

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newlook
5 reworked.zip - autosupply_1024, GameOptions1024, GamOpt_AccReplaceBT.bmp,
GamOpt_AirRadBT.bmp, GamOpt_AutoSubBT.bmp, GamOpt_AutUpgradeBT.bmp,
GamOpt_CombRepBT.bmp, GamOpt_FacilBT.bmp, GamOpt_TfRadBT.bmp
and Main_Button.bmp
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newlook
6.zip - intela.bmp, la05.bmp, la09.bmp, la10.bmp and ladata.bmp
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newlook
7.zip - laprefs.bmp, lasave.bmp, MainMenu1024.bmp, MainMenu1024_Knob.bmp,
MainMenu1024_Knob_ACOMP.bmp, MainMenu1024_Knob_BCOMP.bmp,
MainMenu1024_Knob_HH.bmp, MainMenu1024_Knob_JCOMP.bmp, MainMenu1024_Knob_PBEM.bmp,
MainMenu1024_Knob_OptionsBT.bmp, MainMenu1024_Knob_PreferencesBT.bmp,
MainMenu1024_Knob_RealismBT.bmp, MainMenu1024_Knob_SaveGameBT.bmp
and MainMenu1024_Knob_ScenSelectionBT.bmp
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newlook
8.zip - OperationalReportA_1024.bmp and planedataA_1024.bmp
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newlook
9.zip - GamOpt_AIVAL.bmp, GamOpt_TurnCycVAL.bmp, LargerArrow.bmp,
LargerArrow_sm.bmp, PreferencesMenu1024.bmp, ReaOpt_ValuesBT.bmp,
Reinforce1.bmp, Reinforce2.bmp, Reinforce3.bmp, SavedMenu_SlctBT.bmp,
ScenarioDetailsMenu_ScenMenuBT.bmp, ScenarioDetailsMenu_SlctBriefBT.bmp,
ScenarioDetailsMenu_StartGameBT.bmp, ScenarioHistoricalMenu_ScenBriefBT.bmp,
ScenarioMenu_SlctBT.bmp, SmallerArrow.bmp and SmallerArrow_sm.bmp
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newlook
9a.zip - PrefMen_CloudsBT.bmp, PrefMen_CombAnimBT.bmp,
PrefMen_CombSumBT.bmp, PrefMen_HexStBT.bmp and PrefMen_MapStBT.bmp
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newlook
11.zip - ScenarioDetailsMenu_ScenMenuBT.bmp, ScenarioDetailsMenu_SlctBriefBT.bmp,
ScenarioDetailsMenu_StartGameBT.bmp and ScenarioDetailsMenu1024.bmp
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newlook
12.zip - SavedMenu_SlctBT.bmp and SavedMenu1024.bmp(without
Tom Hanks)
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newlook
J4.zip - intelj.bmp, lj05.bmp, lj09.bmp, lj10.bmp and
ljdata.bmp
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newlook
J6.zip - MainMenu1024_Knob.bmp, MainMenu1024_Knob_ACOMP.bmp,
MainMenu1024_Knob_BCOMP.bmp, MainMenu1024_Knob_HH.bmp, MainMenu1024_Knob_JCOMP.bmp,
MainMenu1024_Knob_PBEM.bmp, MainMenu1024_Knob_OptionsBT.bmp,
MainMenu1024_Knob_PreferencesBT.bmp, MainMenu1024_Knob_RealismBT.bmp,
MainMenu1024_Knob_SaveGameBT.bmp, MainMenu1024_Knob_ScenSelectionBT.bmp
and MainMenu1024-japanese
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22 Nov '05 - Combat Summary Screen
by RogueUSMC -
I made my own combat summary screen for 'in-game' use.

19 Nov '05 - Misc. 'In-game' Screens
by TheElf - TheElf has
bundled his 'in-game' screens in a zip. Enjoy. When you want to
use these, just save as SavedMenu1024.bmp in the WitP art folder.
A 'readme' is included in the zip.

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Pinup
Screens.zip - SavedMenu1024(red).bmp, SavedMenu1024(Brun).bmp,
SavedMenu1024(Blue).bmp, SavedMenu1024(black).bmp and SavedMenu1024(Amber2).bmp
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