Here are all the Miscellaneous Mods on this site.

29 July '09 - Ship List Spreadsheet by RogueUSMC - Forum member Gilbert posted this on the forum and said Damian made it. It was in text format so I put it in a spreadsheet file.

8 August '09 - Spreadsheets by Scout1 -If your interested, I have done a bit of playing around with the database dump from WitpDecoder2 for Scenario 1 (GC) and have generated an Excel Spreadsheet that breaks down by cluster and location all airframe, engine, basic resources, shipyard, industry, etc .....). It is created in Excel 2003. It is work in progress as it doesn include port/af sizes (yet).

29 July '09 - Map Desktop Wallpaper by RogueUSMC - At the request of a couple of folks, I have adjusted the beautiful planning map ,given to us by the great guys at Matrix Games, into desktop wallpaper. If you don't see a resolution you need, let me know and I can put it together.

AE map desktop Admiral's Edition Planning Map Desktop

2 Apr '06 - Icon sets by Cobra Aus - Cobra has done a full set of icons for the game...the second file has the Japanese set with the rising sun instead of the meatball.

4 Mar '06 - Requested Buttons by Cobra Aus - Cobra made these buttons at request. The buttons match one of his graphic mods for the bottom bar.

Requested Blue Buttons

2 Feb '06 - Map Icons by Cobra Aus - Cobra has redone the ship/base icons to suit his taste on his rendition of the game map.

21 Jan '06 - Naval OOB Spreadsheets by Dereck - This spreadsheet is for actual historical OOB for ships and does not agree with stock scenarios.

Be warned that the arrival dates on a lot of the American ships may not be accurate. If I had a choice of three dates I usually took either the earliest or the middle one. The dates may need correcting for one who wants 100% historical accuracy, but I crossreferenced the ship OOB that was in volume 15 of the History of United States Naval Operations in World War II against the online Dictionary of American Fighting Ships to weed out ships that were ETO only. - Dereck

11 Jan '06 - Explosion and Gunfire Art by Cobra Aus - Cobra has redone, very well in fact, the explosions and gunfire animations for in-game.

8 Jan '06 - Explosion and Gunfire Art by Cobra Aus - Cobra has redone, very well in fact, the explosions and gunfire animations for in-game.

28 Dec '05 - Flash Banner by waynec - The file below is a animated flash banner for WitP.

25 Dec '05 - Load Screens by The Elf - Here they are! THE pin-up load screens...lol

21 Dec '05 - Loading Screens by RogueUSMC - Here are the other two I posted on the forums...the one with the uniform and the one with the corsair.

21 Dec '05 - Loading Screens by RogueUSMC - I made a couple of loading screens for WitP. You'll need to unzip these into the WitP art folder and delete the 'blonde'. 'brunette' or redhead' from the file name in order to see them.

19 Dec '05 - British 'In-game' Screens for WPO by RogueUSMC - I have modded the 'in-game' screens for War Plan Orange for the Brit fanboys out there.

16 December, 2005 - 'In-game' Combat Screens by Sarge - Here are the combat screens folks have been asking for.

15 Dec '05 - Spreadsheets by Scout1 - A error was found in my spreadsheet for Allied Air Assets. This has been corrected and is included in this updated zip file. The zip file contains all 6 files.

14 Dec '05 - Spreadsheets by Scout1 - These files are a summary of the locations and unit data for all units at the start of stock Scenario 15. 3 files for the Japanese and 3 files for the Allies (LCU, Ships and Air each). I created these using Michelm's witpload tool to aid in an attempt to keep track of what is where for each side. The files between sides (Allies/Japanese) are almost identical in format with perhaps a bit more info for the Japanese. Afterall, I only see the Allied assets as targets

I'm currently working on a facilities/infastructure file that hopefully will be of assistance past turn 1, but still am debating the best way to provide the information in a human friendly format. I'd like to share these with the community as the members have been so helpful to me.

Scott

  • Sc15 Units.zip *Deleted* Superceded by the 15 Dec update.

10 Dec '05 - British 'In-game' Screens by RogueUSMC - I made a few of the 'in-game' screens for the Brit Fanboys out there.

28 Nov '05 - Misc. 'In-game' Screens by CobraAus - Cobra has redone the 'in-game' screens with new art. The 'J' files are the Japanese screens.

14 Nov '05 - New 'in-game' screens by Cobra Aus - Cobra has redone the 'in-game' screens with new art. The 'J' files are the Japanese screens.

  • newlook 1 reworked.zip - a06.bmp, a07.bmp and startgame_1024.bmp
  • newlook 2 reworked.zip - a_combatsummary.bmp and a_victoryscreen.bmp
  • newlook 3 reworked.zip - a_SigInt.bmp and al12.bmp
  • newlook 4 reworked.zip - aquitbox.bmp and CombatReportA_1024.bmp
  • newlook 5 reworked.zip - autosupply_1024, GameOptions1024, GamOpt_AccReplaceBT.bmp, GamOpt_AirRadBT.bmp, GamOpt_AutoSubBT.bmp, GamOpt_AutUpgradeBT.bmp, GamOpt_CombRepBT.bmp, GamOpt_FacilBT.bmp, GamOpt_TfRadBT.bmp and Main_Button.bmp
  • newlook 6.zip - intela.bmp, la05.bmp, la09.bmp, la10.bmp and ladata.bmp
  • newlook 7.zip - laprefs.bmp, lasave.bmp, MainMenu1024.bmp, MainMenu1024_Knob.bmp, MainMenu1024_Knob_ACOMP.bmp, MainMenu1024_Knob_BCOMP.bmp, MainMenu1024_Knob_HH.bmp, MainMenu1024_Knob_JCOMP.bmp, MainMenu1024_Knob_PBEM.bmp, MainMenu1024_Knob_OptionsBT.bmp, MainMenu1024_Knob_PreferencesBT.bmp, MainMenu1024_Knob_RealismBT.bmp, MainMenu1024_Knob_SaveGameBT.bmp and MainMenu1024_Knob_ScenSelectionBT.bmp
  • newlook 8.zip - OperationalReportA_1024.bmp and planedataA_1024.bmp
  • newlook 9.zip - GamOpt_AIVAL.bmp, GamOpt_TurnCycVAL.bmp, LargerArrow.bmp, LargerArrow_sm.bmp, PreferencesMenu1024.bmp, ReaOpt_ValuesBT.bmp, Reinforce1.bmp, Reinforce2.bmp, Reinforce3.bmp, SavedMenu_SlctBT.bmp, ScenarioDetailsMenu_ScenMenuBT.bmp, ScenarioDetailsMenu_SlctBriefBT.bmp, ScenarioDetailsMenu_StartGameBT.bmp, ScenarioHistoricalMenu_ScenBriefBT.bmp, ScenarioMenu_SlctBT.bmp, SmallerArrow.bmp and SmallerArrow_sm.bmp
  • newlook 9a.zip - PrefMen_CloudsBT.bmp, PrefMen_CombAnimBT.bmp, PrefMen_CombSumBT.bmp, PrefMen_HexStBT.bmp and PrefMen_MapStBT.bmp
  • new look 10.zip - SavedMenu_SlctBT.bmp and SavedMenu1024.bmp
  • newlook 11.zip - ScenarioDetailsMenu_ScenMenuBT.bmp, ScenarioDetailsMenu_SlctBriefBT.bmp, ScenarioDetailsMenu_StartGameBT.bmp and ScenarioDetailsMenu1024.bmp
  • newlook 12.zip - SavedMenu_SlctBT.bmp and SavedMenu1024.bmp(without Tom Hanks)
  • newlook J1 reworked.zip - j06.bmp, j07.bmp and jl12.bmp
  • newlook J2 reworked.zip - j_combatsummary.bmp, j_SigInt.bmp and j_victoryscreen.bmp
  • newlook J3 reworked.zip - CombatReportJ_1024 and jquitbox.bmp
  • newlook J4.zip - intelj.bmp, lj05.bmp, lj09.bmp, lj10.bmp and ljdata.bmp
  • newlook J5.zip - ljprefs.bmp and ljsave.bmp
  • newlook J6.zip - MainMenu1024_Knob.bmp, MainMenu1024_Knob_ACOMP.bmp, MainMenu1024_Knob_BCOMP.bmp, MainMenu1024_Knob_HH.bmp, MainMenu1024_Knob_JCOMP.bmp, MainMenu1024_Knob_PBEM.bmp, MainMenu1024_Knob_OptionsBT.bmp, MainMenu1024_Knob_PreferencesBT.bmp, MainMenu1024_Knob_RealismBT.bmp, MainMenu1024_Knob_SaveGameBT.bmp, MainMenu1024_Knob_ScenSelectionBT.bmp and MainMenu1024-japanese
  • newlook J7.zip - OperationalReportJ_1024.bmp and planedataJ_1024.bmp

22 Nov '05 - Combat Summary Screen by RogueUSMC - I made my own combat summary screen for 'in-game' use.

19 Nov '05 - Misc. 'In-game' Screens by TheElf - TheElf has bundled his 'in-game' screens in a zip. Enjoy. When you want to use these, just save as SavedMenu1024.bmp in the WitP art folder. A 'readme' is included in the zip.

  • Pinup Screens.zip - SavedMenu1024(red).bmp, SavedMenu1024(Brun).bmp, SavedMenu1024(Blue).bmp, SavedMenu1024(black).bmp and SavedMenu1024(Amber2).bmp
 
 
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